Kalonica
  • Projects
  • About
  • Contact
  • Projects
  • About
  • Contact
                @  kalonica  _
     www   .   kalonica  .  com

contact  @  kalonica  .  com
​
3D Artist + Game Developer​
Melbourne, Australia

Projects
Animation Director - Ghost Pattern
'Wayward Strand'
Character Animation
November 2017​ - Present

Additional Art & Animation - Team Fanclub
'Dead Static Drive'
Additional Character Art & Animation
April 2019​ - Present

Additional Art & Animation - House House
'Untitled Goose Game'
Art Consultant, Additional Art & Animation
October 2017 - July 2019

'Need 4e+9 Speed'
Commissioned for the Arty After Party
October 2018


'Sabotage in Stormy Skies'
3D Art, Animation
72 hours, September 2018

Lead 3D Artist - VRTOV
'A Thin Black Line'
'Easter Rising: Voice of a Rebel'
'The Turning Forest'
Art Direction, 3D Art, Animation, Concept Art, Storyboards, Trailers, Promotional Graphics
December 2015 - July 2018

'Well?'
Commissioned by Freeplay x Hovergarden Night Market Party
May 2018

Programme Committee - Freeplay Independent Games Festival
May 2018

Judge - Australian Game Developer Awards
October 2017

'Another Sunrise'
May 2017


Animator - The Voxel Agents
'The Gardens Between'
Character Animation
February - May 2017

Mentor - RMIT University
Final-year Students
Four sessions and assessment
May 2017

Artist - Mode Games
'Leap Mountain'
3D Art
10 days, October-November 2015

Artist - Mode Games
'Road Ahead Challenge'
3D Art
June-August 2015

Prop Artist - Chocolate Liberation Front
Television Show: Sherazade- The Untold Stories
3D Art

November 2014 - March 2015

Character Artist - Chocolate Liberation Front
'Oscura: Lost Light'
3D Art, Animation, Concept Art
May-September, 2014

Game Developer - RMIT University
'Trouble Tower' Update
3D Art, Animation
May-June, 2014

'Ned Kelly's Last Stand'
3D Art, Animation
August 2013 - August 2014

'Turnover'
3D Art, Animation
August 2013 - April 2014

'Infinite Revolve'
Solo Developer
10 days, March 2014
​
One Month Game School Weekly Projects
Solo Developer
4 weeks, May-June 2013

Founder, Director & Developer - Melting Moon Games
'Oswald the Elephant'
Game Design, 3D Art, Animation, Trailer
November 2012 - October 2013

Artist - RMIT University
'Flood!'
Concept Art, 3D Art, Animation
August-October, 2012

Games Researcher & Developer - RMIT University
'Trouble Tower'
Game Design, Level Design, Documentation, 3D Art, Animation, Trailer
November 2011 - July 2012

'Scott No Friends'
Game Design, 3D Art, Animation, Trailer
12 weeks, 2011

'Once Upon a Spacetime'
Game Design, 3D Art, Animation, Trailer
12 weeks, 2011

Outdoor Activities - Gumbuya Park
Casual Position: Ride Staff, Photographer
October 2007 - May 2016

Storyboard Artist - Portable Studios 
'Great Ocean Road Trip', 'Apollo Bay' and 'Triplet Falls' for Tourism Victoria
November 2011

Storyboard Artist - Portable Studios
'7 Peaks Challenge'
June 2011

Volunteer - NeTC Autism Therapy Research
Designing a game app for children with autism
Swinburne University, Melbourne, Australia
2 days, September 2011

​

Education
Skillshare: One Month Game School (Playmaker)
Online Course
4 weeks, May-June 2013

Bachelor of Arts (Games Graphics Design)
with Distinction
RMIT University, Melbourne, Australia
2009 - 2011

iPhone and iPad Game Development Course
RMIT University, Melbourne, Australia
30hrs, November 2010

Secondary School
St Paul's Anglican Grammar School, Warragul, Australia
2000 - 2008




​
Tools
Unity
Autodesk Maya
Adobe Photoshop
Adobe After Effects
Playmaker
Sourcetree
​
​
​
Achievements 
Finalist - 'The Turning Forest' - Google Play Awards 'Best VR Experience' 2017

Finalist - Women in Games Awards 'Innovator' - MCV Pacific 2017

Honourable Mention - Women in Games List: The Game Changers - MCV Pacific 2017

Recipient - Women in Games Fellowship - Film Victoria 2016

Shortlisted - 'Turnover' - A MAZE. /Berlin 'Human Human Machine' Award 2014

Best OHS Initiative - 'Trouble Tower' - RMIT Appreciation Award 2013

App Design Finalist - 'Trouble Tower' - Spark Design Awards 2013

Indie Showcase Runner Up - 'Turnover' - iFest 2013

People's Choice - 'Turnover' - Freeplay 2013

Technical Achievement - 'Turnover' - Freeplay 2013

Halfbrick's Project Jetpack Initiative - 'Oswald the Elephant' - GCAP 2012

Honourable Mention - 'Once Upon a Spacetime' - IGF Student Showcase 2012

Best Paper - 'Trouble Tower' - International Conference on "Modelling and Building Health and Safety" 2012
​
​
​
Exhibitions
'Well?'
  • Freeplay x Hovergarden Night Market Party, Melbourne 2018
  • Bar SK, Melbourne 2018

'A Thin Black Line'
  • Australian VR Film Festival, Powerhouse, Brisbane 2018
  • ACMI: Untold Australia VR Showcase, 
    Melbourne 2018
  • Adelaide Biennial of Australian Art, 2018
  • International Documentary Film Festival, Amsterdam 2017

'Another Sunrise'
  • Bar SK Opening Night Party, Fantastic Arcade, Austin 2017
  • Personal Games, Contours, Melbourne 2017
  • Works in Progress, Bar SK, Melbourne 2017

'The Gardens Between' (Booth Assistant)
  • PAX East, Boston 2017

'The Turning Forest'
  • ACMI Screenworlds, Melbourne 2017
  • Toronto International Film Festival 2016
  • Melbourne International Film Festival 2016
  • World Premiere, Tribeca Film Festival - Storyscapes, New York 2016

'Easter Rising: Voice of a Rebel'
  • Melbourne International Film Festival 2016
  • World Premiere, Sheffield Doc/Fest 2016​

'Turnover'
  • VICeogames, Bar SK, Melbourne 2017
  • Arcade Night, Contours, Melbourne 2016
  • Super Warehouse Gaming Party, Joypad Bar, London 2014
  • Indie Games Night, The Pad, Adelaide 2014
  • The Wild Rumpus: Fancy Videogame Party, Art Gallery of Ontario, Toronto 2014
  • IndieCade East: Show & Tell, Museum of the Moving Image, New York 2014
  • The Wild Rumpus: #5, London 2014
  • The Big Screen at Fed Square, Melbourne 2013
  • FACTS: PRESS (X) Platform, Ghent 2013
  • iFest, Melbourne 2013
  • Freeplay Independent Games Festival, Melbourne 2013

'Once Upon a Spacetime'
  • ​Contours, Melbourne 2016
  • FILE, Sao Paulo 2012
  • GDC: Onlive Indie Showcase, San Francisco 2012
  • National Gallery of Victoria: Studio: Game/Play, Melbourne 2011
  • Freeplay Independent Games Festival, Melbourne 2011

'Trouble Tower'
  • IE Conference, Melbourne 2013
  • DIGRA, Atlanta 2013
  • RMIT Design Hub: Convergence, Melbourne 2013
  • ANZ Games for Change: Games Arcade, Melbourne 2012
  • International Conference on "Modelling and Building Health and Safety", Marina Bay, Singapore 2012
  • Teaching and Learning Expo, Melbourne 2012
  • IE Conference, Auckland 2012

​
​
Presentations / Articles 
ACMI - ACMI Conversations: A Thin Black Line - March 2018

GCAP - Trying very hard to make realtime not look like a videogame - October 2017

NZGDC - Trying very hard to make realtime not look like a videogame - September 2017
​
ACMI - The Making of Turning Forest - August 2017

The Guardian - ‘People have no idea how big a deal it is’: the people pushing Australian gaming forward - July 2017
​
GCAP Loading - Being a Freelancer - October 2016

RMIT University Guest Lecture - Career After Uni - August 2016

VRTOV's MIFF Launch -  Developing Art for 'The Turning Forest' and 'Easter Rising: Voice of a Rebel' -  August 2016

Contours Exhibition - Interview - August 2016

Virtual Playground Meetup at Loop -  Developing Art for 'The Turning Forest' and 'Easter Rising: Voice of a Rebel' -  July 2016

Storia Salon - Developing Art for 'The Turning Forest' and 'Easter Rising: Voice of a Rebel' - March 2016