The player is Scott, the determined captain of a doomed polar expedition. An experimental game that aimed to explore bleak themes not commonly explored in traditional games.
This project incorporated a constantly-hold-down-one-button-to-walk mechanic which was intended to be tiresome and trivial to mimic the feeling of the characters on their dark journey.
A student project created over twelve weeks
3D Art, Design, Animation, Trailer and Presentations
Development Notes 2011
Rhys van der Waerden