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The player is Scott, the determined captain of a doomed polar expedition. An experimental game that aimed to explore bleak themes not commonly explored in traditional games.

This project incorporated a constantly-hold-down-one-button-to-walk mechanic which was intended to be tiresome and trivial to mimic the feeling of the characters on their dark journey.

A student project created over twelve weeks
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   Role
3D Art, Design, Animation, Trailer and Presentations

   Links
Development Notes 2011

​   Created With
Rhys van der Waerden
Kim D'Amazing
Tim Goschnick



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Scott 1pg GDD