The player is Scott, the determined captain of a doomed polar expedition. An experimental game that aimed to explore bleak themes not commonly explored in traditional games.
This project incorporated a constantly-hold-down-one-button-to-walk mechanic which was intended to be tiresome and trivial to mimic the feeling of the characters on their dark journey. A student project created over twelve weeks Role 3D Art, Design, Animation, Trailer and Presentations Links Development Notes 2011 Created With Rhys van der Waerden Kim D'Amazing Tim Goschnick |
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