A four player, multi-gravity steal-the-ball-n-run frenzy. Best served on the ground.
Each player controls a character on screen, and their gravity corresponds to a side of the map. The aim of the game is to hold the ball for a total of 30 seconds. Originally created for TIGJAM Australia 2013 Awards
Role 3D Art, Animation, Design Links Official Website Created With Rhys van der Waerden Arden Beckwith Chad Toprak Shannon Barnes Exhibitions
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